Ken Woodman‘s “Mexican Flyer” had informed the musical style and acted as the theme song. The music, composed by Naofumi Hataya and Kenichi Tokoi, drew inspiration from big band music. Production lasted two years, with a staff of around 20 that included company veterans and newcomers to game development. The game was conceived by Tetsuya Mizuguchi, who was told to create something aimed at a female audience. Following space-faring reporter Ulala as she investigates an alien invasion, players engage in rhythm-based combat where Ulala mimics the actions of rivals in time to musical tracks. A version for the Game Boy Advance (GBA) was published in 2003 as a Western exclusive. Originally released for the Dreamcast (1999 in Japan, 2000 worldwide), it was later ported to the PlayStation 2 (2002 in Europe, 2003 in Japan and North America). Space Channel 5 is a music video game developed by United Game Artists and published by parent company Sega.
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